CharacterĪnimation is still a little stiff, but more fluid than the choppy arcadeĪnimation. Palette suffers from the console's hardware limitations, the character graphicsĪre just as big (if not a little bigger) than in the arcade original. The graphics are better on the Genesis than in the arcade. Port this pain to one of the classic Sega consoles. And unfortunately for us, Flying Edge decided to The terrible graphics, stiff animationĪnd Technos Japan's terrible coin-sucking buy-in system made DD 3 the worst game Was so bad that no arcade operator in his right mind would have let it take up When I finally played theĪrcade version of DD 3, I suddenly knew why I hadn't heard of it before. To be honest, I'd never heard about a Double Dragon 3 arcade game until Iĭiscovered it was being ported to the Genesis.
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